FOR THE 4TH TIME, TAG IS INVITING SELF-IDENTIFIED WOMEN, GENDER NON CONFORMING GAME MAKERS, PEOPLE OF COLOR, AS WELL AS ANYONE WHO FEELS THEY HAVEN’T HAD A CHANCE TO MAKE A (VIDEO OR BOARD) GAME TO JOIN GAMERELLA NOVEMBER 14-15 IN A WEEKEND OF FUN GAME MAKING. WHY NEED A DIFFERENT JAM? Although the number of diverse game developers is growing there is still a long way to go till equity in the industry. It seems many are still intimidated by the atmosphere and have a hard time going to events like jams, where people gather for a short period of time to make small, innovative games. GAMERella was conceived at TAG Lab to prove that game jams are the safest, most exciting environments in which to create games for the first time. Everyone experiments, learning and sharing skills with others. It is a place to improve a craft, try out risky and unconventional game design ideas, meet other developers, and above all, have fun. THEME This year theme is TAKING SPACE / MAKING SPACE. WORKSHOPS The organizers of GAMERella wish to help any doubtful participants discover their hidden game-making talents. As a result, TAG in collaboration with Pixelles have created five workshops involving the use of free or almost-free software to be held in preparation for the event. The material in these workshops cover game design, audio and visual art. The workshops will be on Mondays and Thursday before GAMERella, please stay tuned for more info. We will send you an email about the workshops if you register!
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GAMERella 2015 - Taking Space/Making Space
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November 14, 2015 at 10:00
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